ugh, yup. I was just starting to get to replaying vault of glass to get the weapons I never got from it. It had become obsolete with crota, but the etheric light made it worth playing again.. now it's all worthless and at least I guess we do know 6 weeks in advance. I won't waste my time any more with it. Moving on to another game. dunno if I am going to buy the expansion now. I almost quit the game with the last expansion.. but etheric light! making things worth playing again that had been obsolete before.. step in the right direction.. only to find out nope. waste of time. it's all going to be obsolete again. Pointless utterly pointless. I want to keep the guns I like. yes there should be lots of options. there should be new guns.. but I should be able to keep my old favorites and have them be relevant as well. They should be making guns that are just as relevant as the old ones. if they are going to make them all shite what's the point? I don't want to spend ten minutes taking a boss down (that turns into freaking hours) that isn't fun. a billion hit points isn't fun. strategy is fun. that's why people end up finding exploits. the exploits in and of themselves require mroe strategy than the actual blamming game. ugh.. yeah.. bungie you are screwing up. this isn't how it's done. You've got a lot of great addicting points to the game. but you can't slap the long term players in teh face like this. you have to give us a reason to play.
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Yeah, exactly. And I really don't understand the ones who actually defending this decision, either. I mean now I'm hearing from them that they need to do this because otherwise players won't use the new stuff. That's stupid, I already addressed that in my post, ya know? So now they are going on to say that the old stuff is just "too powerful" which is total speculation and not at all true in the least. Perfect example of a new kind of Hand Cannon that players would immediately find value in and spend the time to go out and acquire for themselves to use: [b]Name: The Dawn Breaker Quality: Legendary Weapon Class: Hand Cannon Ammo Type: SOLAR Damage Rate of Fire: 22 Impact: 81 Range: 40 Stability: 30 Reload: 30 Mag Size: 10 Special Perk: "[i]Dawn Breaker[/i]"- Shots set enemies on fire, similar to Warlock Sunsinger Scorch Melee Ability.[/b] I mean, it really is THAT easy. You take a look at what is already in the game and think about what you can add to expand the amount of diversity in your content. You should NEVER remove old content. It should always be relevant. MORE is always better than less.