Or maybe getting back to the level of difficult it should have been before they realised the impact of certain perk combinations and the power of certain exotics?
The bullet sponge thing is annoying, but sounds like we are getting three (four on PS) "mechanics" based strikes this time around so hopefully those days are gone. They also reacted when everyone started skipping Cerberus Vae III. If they made Valus Ta'aurc's heath any lower then he'd be dead the minute he walked through the door!
You cannot make lower health bosses and keep the current weapons in the game. If they allow these OP weapons to be upgraded again then they will set the enemies health to reflect that. Instantly freezing out anyone without those OP weapons. A bit like a certain end game piece of content we currently have...
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