True enough on the loot system.
The whole idea of having to be "carried" annoys me. If I'm trying to run before I walk then that is one thing, but having to be carried through end game content because certain weapons haven't dropped for me is just plain wrong. To me it shows how unbalanced the weapons are and I don't think you get round that by making another set of even more powerful weapons.
To me you balance the weapons and that lets you do away with the bullet sponge bosses and actually have some mechanics which test more than you ability to grind.
I'm hoping that's what we get from a combination of patch 2.0, not upgrading existing legendary weapons and the new content from TTK.
If we don't then I'm done with this game.
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