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8/6/2015 11:09:49 PM
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Easy solution; [i]balance the gear to match new stuff.[/i] Think about it this way; PvP is the only area where weapon imbalance can negatively effects players, right? Well, levels don't matter in PvP, so old weapons [i]will never go away from Crucible[/i]. Seriously, the only area that will be negatively effected by this "power creep" will [i]never, ever stop being effected by it[/i]. Capping guns at 365 literally only hurts [i]PvE players[/i], which is a cooperative mode where so-called "overpowered" weapons benefit everyone! Capping gear doesn't help balance PvP [i]at all[/i], and in no way hinders Crucible players. All it does is give PvE players a gigantic kick in the teeth, in the name of "balance," despite the fact that there aren't any positive aspects to the change. -_-
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  • Overpowered weapons in PvE would make it very boring though.

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  • That's completely a personal opinion. But I actually agree with you! Ghorn is immensely overpowered right now, and I think using it is boring, too. And you know what? [i]I don't have to use it[/i]! If you feel that overpowered gear is boring, then you have the ability [i]not[/i] to use it. :D Just because [i]you[/i] don't want to use it, doesn't mean [i]some one else[/i] shouldn't be able to. If Bungie allows players to upgrade gear, it doesn't effect your choices at all, and you'll be free to play the game however you chose; if Group A gets to make the same choices in both scenarios [i]anyway[/i], why is Bungie limiting Group B?

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  • This is how gear progression works beside why should year one weapons has the same damage as year two. Year one was made for year one which is where it should be effective for not year two. If this is the case why even have tiers to the weapons and gear just have everyone thing be common with different perks.

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  • They let us upgrade Vanilla gear to 365. "Vanilla gear was designed to be useful in Vanilla activities, why should it be useful in DLC #2!?" They already set precedence, man.

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  • Which I stated earlier was a mistake they should have left the weapons lock in time like they said they would.

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