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Destiny

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8/6/2015 7:40:11 PM
7

The Taken King finally looks promising

Still withholding final judgement until I play the game... But I'm finally hopeful and excited, and not because of hype, but because of actual information. Thank you, Bungie. Seriously. Thank you. It seems you have listened and pulled out a lot of very good changes from all our gripes, complaints, and criticisms. Let's hope our first year of growing pains is behind us.

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  • This is largely in response to the comment where you said new white and green equipment will be stronger than existing legendary gear once Taken King is released. What I dislike is how it seems like to me it doesn't matter what grind you've put in so far because it will all be pointless in a month. Borderlands could get away with this style of levelling because even though I knew that when I hit True and Ultimate difficulty I would need to regrind but I could regrind and acquire all the legendary (exotics) and certain purples (legendaries) and even blue rare weapons/armor that I'd found extremely useful during the campaign (looking at you Miss Moxxi's Good Touch/Bad Touch combo which I regularly threw money at the screen for) and to my knowledge there's no plans in place for Destiny to do that. What if I get 10-20 hours into the Taken King and realize "Damn these guns are cool but I really miss my old Vision or Fatebringer they always got the job done" and wanted to replay Vault of Glass and grind for one with the new stats. Well oops I'm sol because you can't do that. I hope I'm wrong or reading things incorrectly but I really want ways to regrind or farm current arms and armor because I dislike the feeling that all the hours I put into a game were wasted because the gear I acquired is useless.

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