Good eyes and swift hands are all you need to survive out in the wilderness. Knives and bullets help too.
[b]Gunslinger[/b]: Long range weapon master that employs solar-light.
- [u]Grenades[/u]
+ Incendiary: Thrown like a normal grenade that can bounce off surfaces, detonates on a timer. Enemies caught in the blast are set on fire and take damage over time.
+ Swarm: Detonates on impact and releases a small field of swarm mines. The mines will home in on and damage any enemy that gets to close.
+ Tripmine: Sticks to the first solid surface that it hits. Detonates whenever an enemy gets to close causing massive damage.
- [u]Jump[/u]: Double Jump. Jump again when you press the jump button while in mid-air. Best used for quickly maneuvering the battlefield and dodging enemy fire.
- [u]Super[/u]: Golden Gun. Your weapon is replaced with a flaming hand cannon. Shots from this gun deal massive damage. Golden gun only gets 3 shots but you must use them quickly because you only get a limited amount of time before it disappears.
+ Deadeye: Golden gun accuracy increases.
+ Combustion: Enemies killed by golden gun explode, damaging any other enemies near the explosion.
+ Gunfighter: Golden gun takes less time to recharge.
- [u]Melee[/u]: Throwing Knife. Throw a knife.
+ Circle of Life: Killing enemies with a thrown knife while golden gun is active extends the duration of golden gun.
+ Incendiary Blade: Enemies hit with your throwing knife are set on fire taking damage over time.
+ Knife Juggler: Getting a precision kill with your throwing knife immediately recharges it.
[b]Bladedancer[/b]: Close range cutthroat that employs arc-light.
- [u]Grenades[/u]
+ Flux: Tracks and sticks to enemies, deals more damage to the enemy it's stuck to.
+ Skip: Detonates upon impact releasing 3 skip mines that bounce towards enemies.
+ Arcbolt: Fires a bolt of arc-light at an enemy. Chains additional bolts to other nearby enemies.
- [u]Jump[/u]: Double Jump. Jump again when you press the jump button while in mid-air. Best used for quickly maneuvering the battlefield and dodging enemy fire.
+ Blink: Replace double jump with a short range teleport.
- [u]Super[/u]: Arc Blade. Change into 3rd person mode and charge your knife with arc-light. Pressing the melee button performs a short forward slash. Pressing the fire weapon button performs an additional ability depending on which one you've chosen (see Arc Blade abilities below).
+ Showstopper: Release a single pulse of arc-light damaging all nearby enemies.
+ Razor's Edge: Unleash a wave of arc-light in a straight oath before you.
+ Vanish: Turn invisible for a short period of time.
- [u]Melee[/u]: Blink Strike. Blink towards your enemy to deal high damage with your blade.
+ Backstab: Hitting an enemy in the back with blink strike deals significantly more damage.
+ Escape Artist: Hitting an enemy with blink strike grants temporary invisibility.
+ Fast Twitch: Blink strike has a shorter cooldown.
[b]Nightstalker[/b]: [i]Not released yet[/i]
(requires The Taken King DLC)
Destiny 101 Full List
https://www.bungie.net/en/Forum/Post/139731825
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