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8/10/2015 5:22:42 AM
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Just move on from those guns, man.
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  • Not you, the other guy.

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  • Ahhh haha :-)

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  • He's totally right. We should have the choice

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  • If you were a developer sure you could say you have that choice. But we aren't we are the consumer so we have to play how they want us to play and that's just how the cookie crumbles

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  • Edited by Phil de Blanc: 8/10/2015 11:39:58 AM
    Foolish Mortal! Responding to developers like this is EXACTLY how a product stays relevant. Ignoring feedback would have us still grinding away for materials like Launch did: BORING Making noise isn't about resisting change and if Bungie makes arrogant sweeping changes that ignore our own desires will doom them to dusty shelves

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  • You just don't seem to realize we don't need to be using the same gun for TEN YEARS! So if cod and halo used the same exact guns for every franchise you would be okay? NOPE. people will just bitch about anything because they can. Don't like it? DONT PLAY! It's pretty simple....

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  • Hmm, the battle rifle has been in Halo since Halo 2.. And it will be in Halo 5, that's ten years buddy.

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  • Same BR? Nope every time it's different. Halo 2 BR > and if you think they're all the same man cmon!

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  • They aren't THAT different... Three round burst for them all, halo 3 you had to lead your shots, halo 2 there was the glitch... Halo 4 no shot lead needed, and halo 5 Idk.

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  • Edited by Phil de Blanc: 8/10/2015 6:35:29 PM
    Absurd. First, who's arguing I must have Fatebringer a decade from now? This is Year Two, coming off a period of constant retooling, from the ridiculous amounts of materials we originally needed to gather to constant weapon and armor rebalancing. I'm a developer and understand all-too well we are a beta test community Bungie occasionally even admits. Second, humanity is steeped in naming swords, guns, ships... It's in our nature to personify our tools. Imaginary societies that ignore this risk irrelevance. Customization is key to longevity in games like this. This isn't about holding on out of romantic nonsense. House of Wolves gear is much less useful than expected, unless you believe trading perks like "chance to do extra damage to Shanks" is an improvement to Crowd Control or Hidden Hand. I'd argue weapons like the Aegis of Kells are doomed to dismantling because of such limited usefulness and shows arrogance about how we EACH wish to play. Let the new gear compete and find their place in our armory, or be forgotten, rather than have US conform to some ever-changing notions in the disdainful mind of Bungie designers.

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