Instead of making the Final Round perk only affect precision damage, make it so that you only get Final Round if the bullets before that one hit a target. Final Round can get you out of tight jams, so I don't think it should be rid of completely.
Just for example, if you're using an LDR with Final Round and you have 4 rounds per mag, the only way to get Final Round to proc is if the first three rounds successfully hit a enemy.
EDIT:
Before more hate gets spread, hear me out. If they nerfed it like this, people cound'nt 'shoot out on you. This Final Round is a reward to players who can hit their targets. Not to mention, if the nerf was a thing, then you would get Final Round much less. Ill say that again, [b]get Final Round much less.[/b] It's sort of like Black Hammer (or Triple Tap) where three precision hits reward you with more ammo. [b]Final Round: Landing consecutive shots on target grants bonus damage on the final round in the mag. [/b]
It's a stupid change as this is really only a PvE change. Final round would be good if the last shot hits as a precision shot, then refills ammo as a reward. Rather than making it obsolete in PvP, this would benefit both PvE and PvP.
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