That's fair. If you're not playing much you wouldn't have noticed the hoops we had to jump through to really participate in the in-game meta, which, aside from a disappointingly deceptive marketing campaign, are the only major legitimate complaints that have ground to be levied against destiny imo (balancing issues just need time and iteration, etc.). I actually think it's a great game. Also think they made some choices to reach goalposts that severely handicapped its flow toward having good value. The quality of life changes brought about by TTK are a huge deal in relation to the previous, excruciating metas, and the price disparity between new and old players is totally an issue of principle after having to survive through that. The salt is real (and genuine), and that's what I meant by your experience potentially lacking the context it needed to be heartfelt.
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Bump!!
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Well thanks for the not angry response(that I usually get). The only weapon I'll be sad to leave behind is my Red Hand IX, but I have the capability of leaving things I love behind which is why I'm a bad person. I understand where you guys are coming from.