If you mean easy because hunters rely on gunplay and not complicated abilities or set ups I can agree.
But statistically warlocks have the easy abilities. Both classes have tracking nades. Warlocks have the farthest melee. Plenty warlock abilities only require damage to make happen in stead of kills. Etc.
The only strong thing about hunters compared to other classes is their supers.
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Ummm... In a regular crucible match you should get a lot more kills from 3 GG (6-9 let's say), plus the easy kills from trip mines (let's say just 3). So right there that's at least 9 kills. When you lob a fusion grenade there's at least a 50% chance you get killed in the process. Fire bolt can be deadly but no more than trip mine for sure. Anyway, that's my take on it from my experience in crucible with both classes... Working on more well rounded gear for my hunter for trials still.
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The Bladedancer is harder than you think because when you activate it you have to find a way to get to the person without taking damage or else you'll die on the way there