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As stated by the YouTube Streamer easynow1337 this tactic is [i]abusing[/i] the mechanics of the game.
I just played a game where a team used this same tactic. Names are listed below if any punishment/praise is to be bestowed upon them for knowingly abusing this. Names are case sensative.
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DETAILED EXPLANATION:
Every time a titan uses the Defender super Ward of Dawn they create two orbs of light. When a whole team creates their bubbles at the same time, about eight orbs of light are created. Eight orbs of light is more than enough to create another super. This all happens in the span of a few seconds thus creating a way to endlessly camp. While I am not saying this is cheating in any way, shape, or form I do think this qualifies as exploiting the game to create an unfair situation.
I tried using my warlock super outside as well as inside their chain of bubbles but the result was only one of the bubbles being destroyed, with only the enemies inside that bubble being killed. Therefor only one enemy would die, get re-spawned, run back into the bubbles, get super again, and the whole thing would start over again.
I urge Bungie to find a way to fix this exploitation. I understand that finding a way to fix this will take a lot of time, or might never happen at all since creating bubbles from using a super is a fundamental part of the game at the moment.
I hope no one else gets caught on the other side of the bubbles like I did. It feels like being cheated against. =(
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So in order to combat this you would have to disable all orb generation in PvP. Is that what you really want. You never pick up a fellow team mates orbs so you get your super a little more often. A full team of Titans is rare. We use this tactic in PvE and set the perk for ward of dawn generates orbs when taking damage. My advice is play ranged to take away the advantage, force them to come out and engage them when they do or when they transition from one area to another.