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Edited by Bewart: 12/15/2015 4:31:36 PM
265

IF EACH ELEMENTAL SUBCLASS WENT TO WAR WHO WOULD WIN?

Void

1336

Solar

3219

Arc

493

If each elemental sub class went to war who would win? (Ex. Defender, VoidWalker) RULES: -War takes place in a large hill filled field. -Includes new subclasses -No defender orb tactic, no waiting till the end with self resurrect. [spoiler]PLEASE REPLY YOUR REASON![/spoiler] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I personally believe Void. Reason being: Defender shields, nova bomb for any range assault, and precision bow sniping. (Also OP grenades) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Very good points with solar and void! Looks like arc has little chance. edit: WHO AGREES THIS SHOULD BE A GAMEMODE?

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  • I chose Solar but I think all classes seem fairly balanced out though I can see how certain ones like Multiple titan Bubbles coming into play...

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    • Bump

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    • Edited by The Angry Hornet: 8/18/2015 7:37:33 PM
      Solar has not only the Hammer of Sol, but solar also includes Golden Gun and Radiance (not even including self res). Solar has very powerful classes, even though arc is a very close second in my opinion.

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    • Arc is too close range, if they can rush really fast and secure a few kills then they stand a chance. Solar seems like the longest range with the most Damage over Time and area of effect capability, and area of effect in a war is priceless. Void seems to be on the same level as solar, but only because of suppression, we don't know the range of the void now, but it might be comparable to nova bomb, and suppressors can fly pretty far, but there aren't enough to cancel out every single super, they can either split suppression between the two other teams and leave a few unstressed targets to ruin their day, or target one side and have the other completely destroy them. I'd go with Silar or Arc, if void started suppressing everyone, the other two sides would see the obvious threat and annihilate void team. After that, solar seems like it can clean up nicely due to longer range+power.

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    • Edited by Aschloch: 8/18/2015 6:57:56 PM
      I think Void, with solar a close second. Assuming all start with super charged, Titans pop bubble that GG destroys, but orb generation makes it so they pop another immediately. Void bows pop out of bubble and lock enemy forces in place, then Nova bombs with bloom and annihilate just decimate everything. Arc would never get close, solar would be tough with self res, GG and hammer, but with all the bubbles and void bows, plus orbs generated by nova bombs, it wouldn't matter. Edit: Someone who is immensely more skilled and creative than I, should really make a cool video of this.

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      • Tether cancels other supers, as does suppressor grenade. GG.

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        • Edited by Cyanide: 8/18/2015 7:07:49 PM
          No super is getting close to me.

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        • I think solar would win Gunslinger has the best range super, as well as tripmines are a bitch Sun breaker Titan hammer throw seems like it will reach pretty far. The new grenades like awesome as well Sunsinger with the perk that decreases grenade and melee cool down will help a lot, plus fire bolt for days if wearing HofPF I think the only one that would stand a chance would be arc.

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          • Solar. Spam grenades with warlock. That new hammer thing with Titan Golden gun with hunter That's too good!

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          • 62% of people didn't read the No Self Res rule.

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            • Arc, because of Fist of Havoc, and Arc Blade

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            • Void for sure. 2 classes that suppress others and support teammates. Another hell-bent on blowing up everything. Ram VoidWalker and Defender are tanky, Shadestep avoids fire. Area denial grenades for days If played correctly, you could outplay anything.

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            • It's hard between solar and void Solar has the Titan hammers and golden guns but the nightstalker can cancel them by tethering them and warlock to nova bomb and clean up the mess

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            • Self res is the super. You can't take that away. Solar would win either way. Two long range and a support. Void I think would be second because shield, bomb, and shopping other supers. Arc is too close range.

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              • Paper bests rock .

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              • Warlocks will spam the shit out of their Firebolt and kill every mother-blam!-er in the battlefield XD

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              • Snug of flame = bae

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              • No self res? That's the point of the super....

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                • Well self res warlock but it's a tie between arc a solar, arc because of the power house that's there and solar cause of warlocks being able to came back from the dead...

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                • Though I love the arc subs the void bow shutting. Them all down kinda wins it

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                • Warlock with radiant skin using ram and fire bolts Hunter using golden gun with achlyophage symbiote Titan with a bad ass hammer They'll beat out every other group of supers

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                  • Void is unique and will win. Heres why. (30 second video) http://www.youtube.com/watch?v=wbDzv9-YCg4

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                    • Its like every time bungie invents something highly OP they are like lets make it solar. So yea... there it is.

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                    • Golden gun range self res and hammer

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                    • You cant just take out self res. Its part of the class. And orbs are also cant take those out of the argument

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                      • No self rez abusing? Mat as well limit everyone to only a 1 time super lol.

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