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Destiny

Discuss all things Destiny.
Edited by Lord Kars, Aztec God of Fi: 8/17/2015 9:27:42 PM
9

Final drive abilities

What I mean is when you use your super and it's almost powered down your super gains additional properties ex: sunsinger warlock activates super and after the super energy is half or three quarters of the way gone their super gains additional properties like a blinding light or a third grenade or a solar shield, or a bladedancer's arc blade turns into a sword or gain an AOE (Area of effect) where ever they go or are able to throw their arc balde etc. you know where I'm going with this so if anyone thinks this is a good idea comment.

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  • The problem is that some Supers only hit once. Fist of Havoc and Nova Bomb would gain nothing. This change would unbalance the game in favor of the "continuous" Supers, unless they were correspondingly nerfed. Its an interesting idea, but probably more trouble than it's worth.

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