Are you guys planning to improve the matchmaking system for the crucible to deal with the constant lag issues ?
I hardly ever play a game where there aren't several lagging enemies in it that do not take damage properly. Trials of Osiris supposedly has connection based matchmaking, but it suffers from the same problem.
This game does not need skill based matchmaking, it needs a region/connection based system to lessen the effects of lag, otherwise all the weapon tuning etc. and the skill based matchmaking system itself are all irrelevant since the connection issues makes most games unbalanced.
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