I think there should be a hard mode patrol so that high level characters can patrol without bothering low level characters, for one, and also so the enemies are more difficult to kill (more beneficial for high level players)
Some of the differences I think would be cool to see in hard patrol would be:
[b]Chests:[/b] They would drop blues with a possibility for legendary or exotic, but they would spawn less frequently.
[b]Public Events:[/b] They could be more difficult and offer better rewards for high level players.
[b]World Bosses:[/b] They could incorporate some world bosses in the hard patrols to provide more incentive to go and patrol. These bosses could be weekly kill rewards similar to raid bosses.
[b]Patrol Missions:[/b] They could offer better faction xp rewards for completion. Lets say double xp or something. Anything that will help speed up the process of Vanguard and other faction rep.
[b]6 Player Fireteams:[/b] Hard mode patrol could be set up to accommodate 6 player fireteams.
Tell me what you guys think. Please provide your feedback or share your thoughts, as I love to hear other opinions.
Would love to get Cozmo to weigh in on this.
[b]Edited[/b] Hurrah for a blue post!
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Put higher level enemies in bold otherwise people will think it's an easy loot field.