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originally posted in: Twitch Questions for Live Reveal
8/20/2015 8:47:14 AM
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Nothing was really answered and it feels very similar to the house of wolves in terms of ease of use added but equalled by frustration over new systems which come launch day still won't be explained and leave the community to figure it all out on their own by trial and error.. what is the maximum light possibly achievable int the taken king? if light level doesn't matter too much other than too add more attack and defence then how much of a role does it truly play with actual damage and defends figures in battle? how do I get the new foundry weapons? if you make legendary marks an unlimited commodity to farm, why put a cap on them at all? all in all it seems like they added a few unnecessary things for showmanship and glitter like appeal but if the story or raid fails then I fail to see the hype
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  • My question is about the "Weapons are now normalized but doesn't affect the power" what!? Since Weapons are not Light Level As first thought what is the new max. It was said all gear is based off your Level. So why do weapons even have a Damage Number now. Saw the 225 Arc Weapon in the Feed and it was Legendary. Um all weapons in HoWs base Stat is 331. So now we are getting lower Stat weapons....? Yes I know you rank them up but all guns should (if they are Damage Values) start at 365. Maybe this needs to be cleared up more?

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  • All previous attack ratings are getting removed and converted to the new scale so HOW weapons will most likely be 170 light ar in ttk the highest new attack rating we seen on stream was 290 from a lvl 40 legendary.

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  • all true facts.. fancy words like normalised mean nothing to us.. we need hard numbers and spreadsheets detailing just how that 180 attack value comes into play with enemies and how going from 180 to 280 improves said values.. it's gonna take some learning time but maybe we can get some further details in the upcoming stream with actual enemies to translate all that normalised nonsense

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  • The bosses are probably Squishy so they just lowered all damage in general to make it seem harder.

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