If each elemental sub class went to war who would win? (Ex. Defender, VoidWalker)
RULES:
-War takes place in a large hill filled field.
-Includes new subclasses
-No defender orb tactic, no waiting till the end with self resurrect. [spoiler]PLEASE REPLY YOUR REASON![/spoiler]
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I personally believe Void.
Reason being: Defender shields, nova bomb for any range assault, and precision bow sniping. (Also OP grenades)
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Very good points with solar and void! Looks like arc has little chance.
edit: WHO AGREES THIS SHOULD BE A GAMEMODE?
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Edited by Nanye: 8/20/2015 5:15:14 PMVoid subclasses have two abilities to shut down...umm...abilities. Defender and Nightstalker controls the crowd, while Voidwalker would nova bomb said crowd. A crowd that is blind (if Saint-14 is allowed ;)), cant move, and cant use abilities, can only wait for a massive bomb to be thrown in their direction. Solar would be great for taking out hordes of enemies, or dealing tons of damage to one single target. No self rez? Radiant skin then. Two tanks, Sunsinger and Sunbreaker, would be out in the frontline and putting pressure on the opposing team. Gunslinger, if they have half of a brain, would pop their super at a distance, and pick off any stragglers. Arc is a bit tricky. Bladedancer can pick off single targets, and its super destroys a group that is close together. Strikers can blind enemies, and have the lightning grenades. They can pick off one person (shoulder charge), or a close knit group (FoH). Stormcaller also has lightning nades, and double lightning nades can be devastating, especially paired with arcbolt. Stormcaller can kill/majorly damage crowds, but I doubt a stormcaller would win a 1v1 with another person in a super. [b]Overall, I have to go with Void.[/b]