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Destiny

Discuss all things Destiny.
Edited by Lord Mazo: 11/8/2015 8:39:12 AM
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THE NO EXOTIC LEFT BEHIND PROGRAM

From the beginning of the Destiny Universe (Launch) we as guardians have been grinding for an entire year. We grinded for Vex Mythoclast. We grinded for Necrocasm and still are. We grinded the boring pile of shit we know as Prison of Elders. We grind these repetitive activities know as Strikes and Nightfalls and Raids. (Well raids aren't that repetitive) For all these exotics. From Weapons to Armor. Us as a consumer, no, a community have put in more than over 1000 hours into this game. We became addicted and most of all desperate, to obtain our favorite weapons. And not only that but we grinded hours of crucible and Vanguard strikes to level up those favorite weapons after it took us months to get them. Now that we have The Taken King arriving in 3-4 weeks, it has been announced that 60-70% of all our exotics will not be "redesigned" for the upcoming DLC. Weapons like the Hard Light and Necrocasm will not compete against the new Exotics. With this information our community has been set a blaze. Angered, and felt betrayed even after being so loyal. Many say we should stop crying and deal with it. Some say other wise. Well I say... No! We should scream at Bungie, make them hear our voices. This is not what the consumer wants. We as a community. We understand that our developer wants us to play a certain way. But when it comes to our money on what we paid for. This is back stab. Everyone in the community should go against this outright abomination of a company at this point in life, and make them bring back for what we paid for. We earned these exotics, majority of them we got from Engrams, nightfalls and Raid. They done a lot to us to make us happy. But we cannot simply ignore the things that make us upset. My name is Mazo. And I am the Founder of "The No Exotic Left Behind Program". If you are a supporter please "SIGN" and let Bungie know that we mean business! [b]Edit[/b]: Thank you to all who signed and support this thread! Bungie needs to see it! [b]Edit 2:[/b] Also remember we never got to experience the power of the Auto Rifles during the House of Wolves. They were nerfed to the ground and almost unsuble. Most of the Dark Below Auto Rifles as well. [b]Edit 3:[/b] Post edited with Paragraphs, for those who may been annoyed by its absence. [b]Edit 4:[/b] Lets get this thread to highest trending (maybe impossible) #NoExoticLeftBehind Hashtag on your social medias so Bungie can see it. Lets at least have them reconsider!!! [b]Edit 5:[/b] CONGRATULATIONS!!! Guardians! We broke 500 Replies! This is our "Journey" to make Bungie re-think their lives! UPDATE: There is now a video version of this post. Go check it out! [b]Edit 6:[/b] It's Confirmed Guardians!! We hit 2K replies! Keep it up! [b]REMEMBER!!![/b] [quote][b]Bungie Weekly Update - 12/04/2014[/b] by DeeJ “The last thing we wanted was for you to look at your favorite gun or helmet and decide that it had become obsolete. Since the reveal, we’ve read a lot of ideas for how this could have been done better. Your feedback is clear:[u][i] [b]The time you have invested in your stuff should be respected.”[/b] [/i][/u][/quote] Update: Over 2k replies, Skull of Dire Ahamakara is now Y2. What else will they bring? Lets make it every last exotic! Even.... Thorn!!!!

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  • Removing Year 1 exotics is a poor choice from a purely gameplay perspective and removes variety from the game. Unlike legendary items which can be replaced with a new version with bigger numbers and similar perks with little to no changes in gameplay, exotics carry with them unique perks which can functionally change playstyle and add variety to the way we play the game. So unlike replacing a +10 sword with a +20 sword in an MMO expansion, obsoleting Year 1 exotics is more like taking away skills and replacing them with different ones. Everyone would obviously be upset if the Gunslinger, Defender, and Voidwalker subclasses were removed after announcing the three new subclasses; it would take away major gameplay options from the player. Removing Year 1 exotics works in the exact same way on a smaller scale. Items like Pocket Infinity, Patience & Time, MIDA, or Saint-14 are irreplaceable in terms of function, and removing them removes available choices from the player. This isn't just about Gjallahorn being used as a crutch (after all, it can and will be nerfed), but rather about taking away content. An expansion should expand upon the gameplay options we have now so we can have an even wider arsenal of weapons and playstyles to choose from. We shouldn't be paying $40 to have content removed from our game.

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