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#Gaming

Edited by Tartan 118: 5/31/2015 11:35:37 PM
104

Why do people like ODST's Campaign so much more than Reach's?

I mean, sure, Reach was a button-pressing, plot-light military-focused grit-fest. But it was also a technical marvel, with Bungie's first ever space flight level in a game (and the only one to this day), and unprecedented sense of scale and emotion for a Halo title. I understand that ODST had likeable characters compared with Reach's, but the plot was only slightly less dull than Reach's, and level design was standard Halo fare, nothing truly amazing besides maybe Coastal Highway. Don't get me started on how badly Bungie failed at the open world, something that has infamously continued in Destiny.

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  • Edited by wojo55: 8/25/2015 1:04:44 AM
    Let's take the lore right out first. I gotta say like reach more but odst was refreshingly different at the time it came out. I've replayed odst very recently so it's fresher in my head and reach has been a few years but I can say I replayed reach campaign more so then odst. I personally gotta agree with you op. I've enjoyed all main halo titles obviously more then others ones but between these two it be reach. I think what I liked the most is the ending it was very heroic tragic death going out guns a blazing instead of yeah we did it ending. Nice thread man

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