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originally posted in: Wake Up And Smell The Easy Mode
8/25/2015 9:50:36 PM
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1) Final Round may not be that good, but headshots will still be more powerful. It would have been smarter just to take it out entirely. The perk was created as a bonus, not as a magic cheat code. Sadly, the Destiny community abuses good perks and good perks get ruined for those of us who aren't abusing them. 2) Gjallarhorn will still cheese bosses in Year 1 activities, and there will likely be a Taken King equivalent or we will find other ways. Hell, if they bring the Fourth Horseman forward (they probably will, it's a PS exclusive until The Taken King drops), that gun already provides more DPS than Gjallarhorn. It's riskier to use, but it has a high reward. 3) Thorn will still be an effective tool in Crucible. It may not be overpowered anymore, but two or three people shooting at you with Thorn still = death. A whole party/team of Thorn users will still be a deadly force. Thorn's burn was mostly just overpowered for 3v3 game modes because it was elimination. It will still be a 3 shot kill like it is now - you just won't be able to pop off two headshots and walk away like "bye, bitch" - which is similar to most hand cannons (Even The Last Word is becoming a 3 shot kill - RIP 2 shot :( ) People act like Thorn was overpowered specifically. However, if you look at hand cannons in general, they're almost all overpowered. Hawkmoon, The Last Word and Thorn just have a couple of special perks that make them even more useful. The truth is that you can do just as well with legendary hand cannons in the normal Crucible playlist. I use my Jewel, Word of Crota and Red Hand a lot as well when I'm not playing Trials. The only environment where Thorn is truly overpowered is Trials, because elimination modes become unbalanced when one player on your team dies, whereas respawn modes remain relatively balanced (or they would if the matchmaking didn't put MLG players against newbies). 4) Blink is getting a nerf, that doesn't mean Blink shotgunning won't be viable. It's getting nerfed, not removed. They will likely make it so you can't Blink and then shoot right away. Your weapon will still need to ready up. That doesn't make blink shotgunning useless, it just makes it less broken. 5) Blackhammer's nerf is unwarranted, but whatever. Nobody's going to be using any of those legendary weapons much anyway. There will be new favourites. As far as Ice Breaker goes (still unwarranted), 8 seconds just means they'll wait 3 more seconds per round and it'll take a little longer to complete the strike. You'll find that the extra 18 seconds to get a full magazine won't truly bother anybody who was using Ice Breaker before. The only people who will be upset are the people who use Ice Breaker in the Crucible, and I think that Ice Breaker's magazine should remain as full as it was when you died. In Crucible, 48 seconds could mean losing the match. All they did was make Ice Breaker less useful in the Crucible, not in PvE, where it will still be a powerful tool. TL;DR Final Round will not be broken anymore. It will just be useless for snipers who abused it before. Gjallarhorn will simply be replaced by something else. Not a big deal. Destiny's bosses aren't hard. They're just spongy. Thorn will still be deadly in large numbers and you won't really notice that much of a difference in the Crucible if multiple people are shooting you with Thorn. You better believe that blink shotgunning will still be around. It just won't be disgustingly unbalanced. It will require a little more skill. Ice Breaker will only become useless/less desirable for PvP, not PvE.
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