JavaScript is required to use Bungie.net

Forums

originally posted in: By popular crybaby demand
8/27/2015 2:57:57 PM
1
I don't represent all Titans, but I will give you one man's humble thoughts: [u]Fist of Havoc[/u] (or FoP) You are right about the near-instantaneous activation, however I believe this balances out with "Roaming Supers." Inherently I believe all supers are cheap kills (for a lack of a better word), so for your cheap kills you either pick an unstoppable group killer or a squishy 1v1 killer. As with any super, it all depends on how you play it. Many strikers one get one kill in a FoP scenario, or they want to generate some orbs without waiting for groups to cluster (heavy ammo). [u]Lightning Grenades [/u] Lightning grenades are super OP and I love it. It all comes down to placement. I see many strikers throw them on the floor and that is a wasted grenade. As far as the length, many Titans pick the perk "Aftershock" to increase the duration of the grenade. It may seem like they last forever, but that is probably because it is the best perk in that tree (IMO) so most Titans have it picked. However it is a grenade that is able to be shot down, so as long as a person keeps some situational awareness it can be easily defeated. [u]Shoulder Charge[/u] I will admit the auto lock on in shoulder charge is OP. On the other side, it is quite disorienting when you are using it so I can see the necessity. Players that are good at shoulder charge can abuse the heck out of it, but in reality it has a narrow window for when it can be used and has a cool down (but most people don't recognize it as a cool down). In the current meta, it is not generally viable due to the range on most shotguns. Sorry for the novel. tl;dr I both agree and disagree
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • No, no, the lengthy explanation helps. Both yours and DogOfWars below really helps out. Granted, there have been numerous times that I have killed a Titan when they failed execute their FoH or Shoulder Charge correctly or just for whatever reason I didnt die by it and I manage to kill them however so, but it feels like the opposite more often times than not. Of course, I believe each class has its own distinct OP features, as that is what helps set them apart and make them powerful in their own rights, so by all means thats fine. Just sucks being on the receiving end of it all, as Im sure any Titan or Warlock can say in regards to the other two classes.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Even being on the receiving end of Titans irks me. I might well set my controller down if a Titan gets a well-placed lightning grenade behind me, because the pulses are too fast to get away. Or a shoulder charge master that can close the gap impossibly fast so I can only hope for a trade. Ironically I like fight roaming supers the most because of how squishy they are, and how vulnerable they are to good positioning.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon