A couple of observations on the conclusions you've drawn here:
First, you claim that Warlock's (presumably you mean Sunsingers, since it would be unfair to compare the one Titan subclass to both of the Warlock's) get nealy twice as many melee kills as Strikers, but the numbers clearly don't show that. The proper ratio is about 2/3.
Secondly, your numbers indicate that Sunsingers are by far the dominant class for both grenade and melee kills, but this is to be expected due to the way the Sunsinger super works, and the sheer number of them running around. I believe that ability kills while Radiance is active count both as super kills, and as kills with the appropriate ability. Whether or not this accounts for the full measure of the Sunsinger's dominance we cannot say, but we can say that Shoulder Charge does give a boost to the melee kill numbers for Strikers versus subclasses other than Sunsingers. As an aside, Arc Blade kills do not count as melee kills. I have no idea why, except as a way to prevent certain bounties from being too easy.
Thirdly, your numbers for super kills show Gunslingers and Strikers very close to one another. If you want to argue that Golden Gun is overpowered, you may need to consider that Fist of Havoc is as well. The real problem is Arc Blade, and that is difficult to address because it's already a terrible super outside Crucible, useful for the most part only to grant access to the Vanish talent. As another aside, I have no idea what counts for a Defender's super kills.
Lastly, your numbers for kills with a certain type of ability don't seem to account for the number of players using each subclass. As an example, Gunslingers narrowly beat out Voidwalkers for grenade kills, but Voidwalkers are by far the least represented class in the game, and probably get more kills with grenades per capita than Gunslingers, who have a grenade selection similar to Strikers. In fact, because of that similar selection it would be interesting to see this statistic broken down further. Sunsingers, on the other hand, are massively overrepresented, so we can expect their numbers to be inflated.
If you look carefully at you numbers, you will see that Gunslingers and Strikers are very close in terms of balance and representation. Gunslingers have a very slight edge in super kills, and a small edge with grenades, while Strikers dominate in melee combat. Arc Blade could stand a little reworking, but if they nerf Blink that will certainly have an effect (unfortunately also hitting the Voidwalker, which it seems could use some love). And Defenders suck in PvP. Sorry about that. Maybe give them Armor Lock?
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Edited by 传说中的 Ghost: 8/27/2015 10:05:17 PM[quote]First, you claim that Warlock's (presumably you mean Sunsingers, since it would be unfair to compare the one Titan subclass to both of the Warlock's) get nealy twice as many melee kills as Strikers, but the numbers clearly don't show that. The proper ratio is about 2/3.[/quote] Would it make sense if I posted stats then directly lied about them? Not really. So to answer your question, yes, I was refering to Sunsingers. 2/3 is correct, I certainly overgeneralised. [quote]Secondly, your numbers indicate that Sunsingers are by far the dominant class for both grenade and melee kills, but this is to be expected due to the way the Sunsinger super works, and the sheer number of them running around. I believe that ability kills while Radiance is active count both as super kills, and as kills with the appropriate ability. Whether or not this accounts for the full measure of the Sunsinger's dominance we cannot say, but we can say that Shoulder Charge does give a boost to the melee kill numbers for Strikers versus subclasses other than Sunsingers. As an aside, Arc Blade kills do not count as melee kills. I have no idea why, except as a way to prevent certain bounties from being too easy.[/quote] I'm not aiming this topic towards Sunsingers, therefor do I dedicate few words to them. I even considered not including the raw numbers, but since they were no.1 with high margines I decided against my inital decision. I'm not denying their supers kick in, not at all. Shoulder Charge counts as melee kills, and therefor (I'm assuming, because T-rex arms) land on 2nd place for melee kills. [quote]Thirdly, your numbers for super kills show Gunslingers and Strikers very close to one another. If you want to argue that Golden Gun is overpowered, you may need to consider that Fist of Havoc is as well. The real problem is Arc Blade, and that is difficult to address because it's already a terrible super outside Crucible, useful for the most part only to grant access to the Vanish talent. As another aside, I have no idea what counts for a Defender's super kills.[/quote] I'm not saying that Gunslingers' super is OP, but their grenades aren't as bad as I've seen people try to make them out to be- which is supported by the stats for grenade kills. Strikers only barely have more super kills than Gunslingers, which suggests that FoH isn't OP (it's not no.1) and Golden Gun isn't UP (it's not no. 6). [quote]Lastly, your numbers for kills with a certain type of ability don't seem to account for the number of players using each subclass. As an example, Gunslingers narrowly beat out Voidwalkers for grenade kills, but Voidwalkers are by far the least represented class in the game, and probably get more kills with grenades per capita than Gunslingers, who have a grenade selection similar to Strikers. In fact, because of that similar selection it would be interesting to see this statistic broken down further. Sunsingers, on the other hand, are massively overrepresented, so we can expect their numbers to be inflated.[/quote] The population statistics is mobile. It's refreshed every 15 minutes and shows the current demographic spread among players, while the kill tables are controlled by an additive algorithm that tracks total numbers. [quote]If you look carefully at you numbers, you will see that Gunslingers and Strikers are very close in terms of balance and representation. Gunslingers have a very slight edge in super kills, and a small edge with grenades, while Strikers dominate in melee combat. Arc Blade could stand a little reworking, but if they nerf Blink that will certainly have an effect (unfortunately also hitting the Voidwalker, which it seems could use some love). And Defenders suck in PvP. Sorry about that. Maybe give them Armor Lock?[/quote] Well, just to include this bit I'll again repeat that this topic was made to prove that Hunters aren't underpowered, and Titans aren't overpowered. The rest of it is just me including information for the sake of not making people go batshit crazy on the matematics. Consider it frosting on the cake if you will.
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The frosting is the best part.
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Sorry for armor lockin'!
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I don't see him trying to convince anyone that Gunslingers are OP. What I see is proof that Titans are not OP.
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In his comments under the super kills section, he says Hunters instead of just Bladedancers, so I wanted to point out how close Strikers and Gunslingers actually are, if you break it down by subclass instead of by class. I didn't mean to put words in his mouth, though. Mostly, I'm just fascinated by all the statistics he compiled. I'd love to see them normalized by subclass representation. Hopefully I'll have time to revisit that later.