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originally posted in: By popular crybaby demand
8/29/2015 4:35:38 AM
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Although the info is accurate, it is also blinded in some ways that make it inaccurate. I want to see actual playtime (confounding variable) that would greatly affect the way we interpret this data. If there's more time spent on hunters, which I assume is true. Then it would make sense to have more kills, deaths, etc. so I can't completely believe all this info. Also if you click on the little pie charts of characters split, i don't know what the info is showing, but it's showing higher than 100 for the top class breakdown. Maybe it's different on a computer, but mobile is not explaining what these variables mean. Let's say it's accurate and is the top 100 players. I'm assuming it's taking those players and taking into account what type of guardian they have on their whole account which would explain the 1/3 for all of them. Anyone care to defend this data? I took a statistics class last year for college and it really shows me how flawed/vague this data is.
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  • This is not based on kills this is based on true skill which has nothing to do with time played at all actually so there isn't a confounding variable in that

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  • You have no idea what I'm talking about do you? How does total kills overall throughout every single player not mean # of kills?

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  • You can request stats from Destiny Tracker. My suggestion is: do it, and challenge this. The stats I'm showing here are satisfying to a point where it's safe to assume that Hunters aren't UP and Titans aren't OP. Disagree?

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  • I don't disagree with your thoughts on titans and not being OP. There's always a counter or escape to all the classes in some ways. I'm just saying this data is flawed and makes your sources that back you up flawed. I respect your opinion, just destiny tracker is frustrating with how they did this.

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  • You know what, let's do it. Let's request a complete break-down of the Crucible. No stats older than 2 months: • Total pvp population • Average time spent • Demographic spread of said population • Top 100 players of each subclass • Top 1000 players of each subclass • Top 1000 players total, and demo. spread • Top 10 weapons + kills ~ and of course a kill type break-down for each class; weapon/abilities ~ tables that correspond to the already available, both in total but also for each subclass Are you up for that?

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  • [quote]You know what, let's do it. Let's request a complete break-down of the Crucible. No stats older than 2 months: • Total pvp population • Average time spent • Demographic spread of said population • Top 100 players of each subclass • Top 1000 players of each subclass • Top 1000 players total, and demo. spread • Top 10 weapons + kills ~ and of course a kill type break-down for each class; weapon/abilities ~ tables that correspond to the already available, both in total but also for each subclass Are you up for that?[/quote] Maybe not average time spent, but overall time spent on each class. Improvements on defining variables. K/D for each class in the top 100 of each class maybe. So top 100 hunters, warlocks and titans not just the top 100 overall. (Maybe not as good an idea as I thought) After TTK have post TTK stats in general. Can't think of much aside for define the variables better!

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  • Yeah that actually sounds great. Just to really see how the active destiny population is. I think it would be a lot more informative with less confusion

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  • Pounder my points and consider if more categories are needed. Purpose of it? Just explaining PvP or..? Some people here have raised valid questions, so just skim through it and get back to me.

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  • Yeah I'll quote your reply and see what can be refined.

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