[b]*Khainn Nebula*[/b]
Galdes' freighter enters a very large light red nebula, with shadows cast all around from the hundreds of ships adrift, ranging from small fighters to capital ships, almost all of them heavily damaged or destroyed with flotsam pretty much everywhere, ranging from crates and bodies to hull chunks from larger ships*
The freighter stops in a clearing and drops a beacon to mark the starting point of the salvage run*
(Open to all who decided to follow me)
English
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I get in a space suit and head over to a ship that looks promising
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The light gunship you're drifting towards has a large hole in the side, caused by the metal being torn away when the ship was attacked. Due to the damage, it's not immediately space worthy. Fortunately, it looks easily repaired with a fair amount of work. You can enter the gunship through the hole. Do you?
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I enter through the hole "Looks like a slip space drive. I think. Well, hope."
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It is a slip space drive, and though it seems extremely primitive compared to modern technology, you get a sense that it will perform just as well. Amazingly, there is little damage to the inside of the engine room, save for nicks from blades and burn marks from weapons fire. A door is ajar with a body trapped between the door panels. Explore the rest of the gunship?
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I prop my feet on the doorframe and tug at the body "Come on, let go!" The body comes out and I step into the next cabin
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The gravity plates start to malfunction in the Docking Access, causing you, three more different bodies, various weapons and parts to float. One of the bodies has an alien knife sticking through her neck, another is holding onto an old, but reliable shrapnel rifle, and the last body has a fist sized hole in its chest. Through this hole, you see an emergency unlock mechanism level to the door that leads to the bridge. Do you go further?
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I grab the floating weapons and continue "How far does the rabbit hole go, I wonder?"
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As you use the emergency release, the door panels suddenly pop away slightly from each other it looks like they're easily moved. Through this gap the bright light from the nebula lights up the small room*
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"This should do fine." [spoiler]Is that it?[/spoiler]
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As you open the door panels, you are startled by the captain's decapitated head staring at you with a dagger going through his head and coming out the back of the skull* [spoiler]nope.[/spoiler]
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"Where is this alien That keeps killing people? I want to fight it!"
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As you toss the head away, you find yourself on the bridge of the gunship, which is lit up from the nebula. As you enter, you see the bridge is unharmed, every console is intact. As you leave, your Mic crackles with static. "Hey, how's it going over there? I've loaded up the freighter with what I could salvage, it looks like the ship you're in is lightly damaged, and from what scans say, there is no power. I can help seal it up, but about the power... well cross that bridge when we get to it."
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Edited by Deceiver: 8/30/2015 12:17:40 AMI comm back "So, do you just hook it up to the back?" [spoiler]Gonna skip ahead to the hangar[/spoiler]
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"For the power? Well get to that part. As for the hole.., give me a few." A few later... Unrolls the metal on the gunship, slips inside and welds the panel halfway*