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originally posted in: By popular crybaby demand
Edited by 传说中的 Ghost: 8/29/2015 9:32:02 PM
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[quote]I'm talking more with supers. I can hit you with GG wont kill you[/quote] There are two possible solutions here: 1) You use your GG as a shotgun - you deserve to die 2) You are unable to kill a Titan sprinting straight at you - you deserve to die [quote]blade dancing stands no chance. I just hope with the new subclasses it's not the same outcome.[/quote] That's only if the Titan has a super. ONLY. Is it worth spending a super to shut down another super? Sounds pretty shit to me. At least a BD can get healed on kill, couple with Razors Edge... Yeah, you're exaggerating the "no chance" to a point of being either the worst bladedancer ever entered the crucible, or you're just trying to sell your class short to try to convince others that your ego actually matches your true skills. Either way. [quote]Also I'm not really "complaining". The super is the most lack luster in a sense but it instantly neutralize the situation. It would just suck since two of the three subclasses are close range.[/quote] Then what are you really doing? Which super? Fist of havoc? Yes. Two of what three subclasses are close range? Total? Defender is mixed, Sunsinger is mixed, Bladedancer is CQB, Striker is CQB, Gunslinger is long range, Voidwalker is long range. Also, you might want to read [url=https://www.bungie.net/sv/Forum/Post/149657731/0/0]this[/url].
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  • 2/3 supers being close range. I was referring to the new subclasses. For PvP they will be pointless if FoH can counter them as easy as it counters BD. Also I don't know why you think I only play a hunter. I run all 3 classes. I was just trying to make a point that if the other new classes get destroyed as easy as BD it will be pretty lame.

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  • Edited by 传说中的 Ghost: 8/30/2015 3:18:42 AM
    But that's completely incorrect. All TTK supers are ranged. Also, you play Warlock and Hunter way more than Titan.

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