Rail rifle
The exotic rail rifle uses advanced technology to provided an increased damage output, increased range, and increased accuracy at the cost of high recoil and a charge up time.
Stats:
Charge time: .5 seconds
Rate of fire: 88
Impact: 28
Range: 80
Stability: 15
Reload: 40
Magazine: 36 rounds
Handling: 75
Aim assist: 70
Recoil: 80
Intrinsic perks:
This weapon has perfect accuracy at the cost of needing to charge up before firing. Recoil increases the longer this weapon is fired.
Barrel mods
Field choke: +12 range, -15 stability, +5% damage
Accurized ballistics: +10 range, -10 stability, +5% damage
Aggressive ballistics: -5 range, -5 stability, +10% damage
Perk 1: counter balance - this weapon has reduced horizontal recoil (no horizontal recoil experienced until 10 rounds have been fired)
Perk tree:
Accelerated coils: reduces charge time but removes the default accuracy bonus of the gun and decreases range. (New charge time is .40 seconds, -50 range)
Perfect balance: Increased stability (+20 stability)
Heavy mag: increased magazine size (48 rounds at the cost of a slower reload (-20 reload)
Exotic perk: Rail gun - This weapon has perfect hip fire accuracy, deals bonus critical damage while aimed, and causes increased flinch on critical hits.
(Headshot multiplier is 1.5 in pvp)
Base critical TTK: .6s
Base non-crit TTK: .9s
TTK crit with charge: 1.1s
TTK non-crit with charge: 1.4s
English
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Edited by Dexter307: 8/30/2015 5:48:20 AM