I can agree with a good bit of this. Some thoughts and notes though.
-FoH has a pretty high vertical hitbox. I've gotten killed so many times just barely at the edge of it when trying to jump because it's a column rather than a dome, so need to add that. Blinkers only get away because, well, Blink is bullshit. Really that simple.
-The worst thing about Force Barrier vs Flame Shield is that Force Barrier [b][i]needs[/i][/b] the kills, but can't OHKO, but Flame Shield just needs a freakin' long range love tap, but [b][i]always[/i][/b] OHKOs at standard melee range. Whoever at thought that was a good idea at Bungie is a moron. I'm sorry. There's no excuse for this ass backwards logic. Worst of all is the Striker's flavor text says that up close a fist is better than any gun clearly stating their physical dominance on the battlefield, yet Warlocks [b]completely[/b] outclass their melee in every way (range, damage and general perks).
Warlocks and Hunters both being able to blink is a part of the game's lore, so they can't just take it away from one class. It wouldn't make sense and everybody would lash out. That'd be a poor choice in every conceivable way.
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