For melee, they kinda made it impossible to outmatch a hunter or warlock's range just because of the animation. With both the hunter and warlock, you can visibly see the connection with hand and enemy. With titans, the melee should be more of a foward fist than across the screen, which should propel you forward a little to add more range.
Also, the stats need a rebalance. Aglitiy is by far the best stat in the Game, with armour and then Recovery trailing behind. Agility needs to have less of a effect, even on hunters, and recovery needs a buff as in 9.5/10 times armour or agility would be a better stat. Armour and recovery need major buffs to the effect and. Agility needs to be a smaller increase in speed to slow down battles
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