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Destiny

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Edited by Astro4545: 9/4/2015 2:12:56 PM
209

Fallen Wolf packs are leaving!

[b]THE WOLVES GROW WEARY OF THIS FIGHT![/b] That's right lady's and gentlemen with update 2.0 Wolfpacks are leaving, so finish those bounties and collect those keys. Quote from the weekly update: [quote]World Fallen Wolf Hunt Patrols will retreat in anticipation of the arrival of Oryx in your solar system[/quote] [quote]Complete your House of Wolves Grimoire as it applies to hunting in the wild[/quote] If you need to know which Grimoire you still need go to DestinyStatus.com

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  • I guess everyone forgot this isnt the first time they removed enemies from patrol. They removed the blades of crota to make room for the fallen wolves. And now the wolves will be removed for the taken. It is just the circle of life lol. It would be cool if they could have separate enemy spawn locations. Like in some areas the wolves attack. Another the Taken. Even Blades of Crota at a higher level. Maybe even a dropship of Cabal. And lets not forget the Vex. The attacks would go something like this... Fallen *Riding through cosmodrone on sparrow * An ambush of Wolves attack!!! *They immediately spawn in with ship* Hive *Walking around in cosmodrone* The Hive invade Earth! *Waves of Hive spawn in* Vex *Collecting spirit bloom* The Vex have pulled through time to destroy all who oppose them! *Vex teleport in through big portals in waves* Cabal *Killing Cabal on mars* The Cabal call in for reinforcements!!! *Tank spawns in with Colossus or Centurion leader with other cabal.* Plus I would love to see more wars in patrol mode with accurately labeled enemies. Maybe even a heroic or epic modifier symbols next to their name so we can know how strong our enemy is. Just a thought.

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