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9/4/2015 8:12:36 PM
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If you can't get multi kills with FoH then that is a problem with your play style. Same applies to anyone thinking bladedancers, gunslingers and sunsingers are hard to kill.
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  • Luck =/= Skill

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  • It has nothing to do with your skill but everything to do with luck.

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  • It's luck to run into multiple enemies at once in a high traffic area? And it's luck to position myself to get close enough to super them? Literally EVERY map has a maximum of 4 places to go; left, right, left middle or right middle. If there are 6 players on a team then by default 2+ have to travel those lanes at any given moment. What is so hard about this?

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  • What kind of playstyle forces people to group up and a very close vicinity like a shepard? Oh yeah none of them. All your mulikills with FoH are all a stroke of luck of two people standing close together

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  • Lol yea because you never run in to multiple enemies in a high traffic area a dozen times per game

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  • My point was that your playstyle has nothing to do with it.

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  • My play style puts me where the action is. Maybe come out from your hiding spot and you'll see more people?

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  • Lol I like how you talk as if I don't know what I'm talking about. I play all styles, close quarters, mid, and long range. It's matter of luck and if you get your super as often as I do, you won't be saving it for just heavy round.

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  • So if you know what you're doing then why are you complaining?

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  • If you would actually read my comments and think with your brain before you type with your fingers, you'd understand I'm not complaining.

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  • You said it's luck to get a multikill, implying that getting a multikill with FoH is hard. What am I missing?

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  • [i]Ooooooo You almost had it! You're gonna have to be quicker than that![/i] I understand that getting mulikills with FoH takes some effort. For crying out loud it's run and press both shoulder buttons. Your original post say it was something wrong with our playstyle, but there's nothing wrong with our playstyle, because your playstyle doesn't affect how people group up. I was trying to correct you in that it's not our playstyle that is the problem.

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  • Like I said, my play style puts me in places where people have to group up. If yours doesn't then that is your problem. And if you want to get specific about capping points, pushing spawns, bombing heavy, etc, then yes you absolutely can control how people group up.

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  • Unless you can somehow affect the enemies routes to an objective, then no, your play style does not account for getting multikills. The map is doing all the work for you.

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  • So meet them at the objective??? Wow what a concept!

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  • That is also not a play style. A play style is something along the lines of "aggressive" or "tactical", "support" playing the game mode objective is not a style

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  • Edited by sergantsnipes05: 9/5/2015 12:30:13 AM
    The issue with them grouping up is that everyone runs the last word or thorn right now. You tend to die before you can close the gap. I personally play a lot of clash so players don't group up as much. Nova bombs can clear objectives just as well and from a much farther, safer distance with lance equipped, while closing the gap much faster with blink. Titan supers are highly situational when compared to the hunter supers and most of the time you are only going to get 1-2 kills. I get an average of 3 kills per golden gun. I get 1-2 perk foh

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  • Golden gun and blade dancer also net a lot of kills because people don't try to take them out. If I hear a super pop I rush it and probably trade or win 75% of the time

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  • Edited by MSR9889: 9/5/2015 12:47:24 AM
    Exactly, and that is where an individual's timing and understanding come in. If you rush when they're looking you're done but if you flank or push with other teammates chances are they won't all turn on you alone. Same applies to every other super

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