WOW, the first hour I played Destiny, I immediately knew something was wrong and this game was not going to receive great reviews from the major video game publications. The polished and tight game play mechanics of a Bungie FPS and the social / community driven elements of Destiny along with the addictive RNG loot rewards system (gotta get Ice Breaker & The Gjallarhorn mind set) resuscitated this game long enough to get to The Taken king dlc and the completion of year one. If TTK or Destiny in general, continues to show anymore glaring and appalling aspects of "Activision tampering" just like year one Destiny, BUNGIE STUDIOS IS FINISHED. Hopefully Activision has noticed the negative results of their interference in year one and allowed Bungie more creative control and autonomy with TTK along with the future Destiny sequels. I have always been a consumer and if GameInformer, GameSpot and IGN give another <9.0 game rating and the new dlc weapons do not meet the standards of my forgotten year one arsenal, I will undoubtedly and officially retire from my Guardian post and resume my full time Spartan Profession.......
[spoiler]for Bungie's sake, I hope thousands if not millions will not follow....[/spoiler]
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Agreed with the first part. it felt like playing a shell and this wasn't what was promised
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Edited by Vercingetorix07: 9/5/2015 6:34:25 PMActivision will run Bungie's name into the ground and dump Bungie when they can no longer siphon money from the player base. Activision ruins anything it touches - this article only confirms more of what many already knew about Activision's corruption.
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Edited by ZionFury7: 9/5/2015 6:54:07 PMThat's what I am afraid of, Activision already took what it wanted and made its profits. Bungie should have found sponsorship or partnership with another bigger gaming publisher, but unfortunately that would have required them to relocate overseas or away from Seattle, their current home base seeing as though they were originally based in South Side Chicago over a decade ago. I truly believe all the pieces for Destiny would have made it "destined" to be greater than Halo. I want to say "Time will only tell," but everything hinges on September 15th-18th, 2015 and Bungie knows that, while Activision sits on its corrupted laurels enjoying their profits. I hate anything Corporate driven, I hate it.
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A smaller company like Bethesda would have loved a deep, interesting backstory like Destiny's original lore before it chopped up and repurposed. I think that when companies get too big, they forget their roots and lose their focus and commitment to the loyal fans that got them there. That's why Bethesda won't go big - they want a tight-knit community and complete control over the quality of every game they publish... I don't know what Microsoft did that made Bungie leave, but it ultimately cost Destiny's quality in the end. I think that under Microsoft Bungie would have at least kept creative control over the game - fans and Bungie's integrity would've been intact. Now the franchise and Bungie's name limp from release to release, never knowing if the game's going in the trash bin by players.
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You hit the nail right on top of the head my friend.