A smaller company like Bethesda would have loved a deep, interesting backstory like Destiny's original lore before it chopped up and repurposed. I think that when companies get too big, they forget their roots and lose their focus and commitment to the loyal fans that got them there. That's why Bethesda won't go big - they want a tight-knit community and complete control over the quality of every game they publish... I don't know what Microsoft did that made Bungie leave, but it ultimately cost Destiny's quality in the end. I think that under Microsoft Bungie would have at least kept creative control over the game - fans and Bungie's integrity would've been intact. Now the franchise and Bungie's name limp from release to release, never knowing if the game's going in the trash bin by players.
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