That's something else too. Instead of putting out weapons that give a "random chance" of various perks or elements, they should stop being lazy with their gun design and actually develop weapons with specific, locked perks and elements/attributes. Its like some people thought Reforge was some great thing, but in reality it really takes away a LOT of the creative design potential for new weapons since at that point? All the designers can really do is tweak the individual stats and weapon appearances.
Not to mention I'm sure it was also a gimmick to try and pad out playtime even more. Keeping playing the same activities over and over again in hopes of getting the perfect roll. There are likely people who did that too, only to realize Year 1 was an ultimate waste of their time and effort.
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