Let me clear up the grimoire=dead ghosts claim.
Ghost account for about 5 grimoire each. Some Ghosts count for 10 or 15 though.
There are 77 dead ghosts.
77x5=385. Let's just round that up to approximately 550. Fair enough?
Only 550 score out of a possible 3620 (xb) or 3665 (ps) can be given to you by finding dead ghosts. While that is a substantial gain, it is not the key factor for a high grimoire.
You say Grimoire doesn't show skill? Let me brake it down.
Where did the other 3,000 points come from? It shows you have played a variety of PvE and PvP content, and that you have done them [u]multiple[/u] times. It shows commitment to the game. Whether that is a good or bad thing is up for debate.
Now, grimoire means, for the most part, [u]experience[/u]. You do not need a high grimoire score to be good. You can have a natural talent at the game.
But:
talent+experience=skill
When talent is refined with experience, that makes a player skilled.
[i][b]Being able to analyze the situation and go where you are needed without anyone having to tell you to. [/b][/i]
That is why grimoire, to me, means skill.
[b]Usually[/b] anyway. I will play with anyone, it doesn't matter to me. But, I will prefer people who have a higher score. I feel I can trust them to know what is going on.
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If we were playing prison of elders and i main an auto rifle for example, with a grimiore it would mean im 'less skilled'. This isn't necessarily true. Say im a pro with my auto rifle, no one can beat me, but I'm horrible at snipers. Doesn't make me less skilled it means I've dedicated my time towards polishing my own style and being the best player. Sure you have a point with certain game types but the 'dead ghosts' should be added with the use of guns as well because not everyone can use every other gun type with ease.