Let me clear up the grimoire=dead ghosts claim.
Ghost account for about 5 grimoire each. Some Ghosts count for 10 or 15 though.
There are 77 dead ghosts.
77x5=385. Let's just round that up to approximately 550. Fair enough?
Only 550 score out of a possible 3620 (xb) or 3665 (ps) can be given to you by finding dead ghosts. While that is a substantial gain, it is not the key factor for a high grimoire.
You say Grimoire doesn't show skill? Let me brake it down.
Where did the other 3,000 points come from? It shows you have played a variety of PvE and PvP content, and that you have done them [u]multiple[/u] times. It shows commitment to the game. Whether that is a good or bad thing is up for debate.
Now, grimoire means, for the most part, [u]experience[/u]. You do not need a high grimoire score to be good. You can have a natural talent at the game.
But:
talent+experience=skill
When talent is refined with experience, that makes a player skilled.
[i][b]Being able to analyze the situation and go where you are needed without anyone having to tell you to. [/b][/i]
That is why grimoire, to me, means skill.
[b]Usually[/b] anyway. I will play with anyone, it doesn't matter to me. But, I will prefer people who have a higher score. I feel I can trust them to know what is going on.
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I have a reasonably high grimoire, a lot of it is to do with playing lots of different activities. Each PoE boss for example, each wolves bounty boss, each raid. Strike completions, patrols etc. All add up. I'm only working on a few PvP ones now and need the new ghosts. Grimoire represents experience primarily with a bit of skill thrown in.