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9/14/2015 11:07:50 PM
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New vex raid idea

So I was thinking about this for a while and I decided to post it. So the raid would start off with the guardians flying to the lighthouse. When they land the objective will be to "discover the secret of the lighthouse" and the guardians will have to go down to the secret area that was already found "it would have a path to get there and enemies along the way". Then they would jump down the huge ring in the center. They would survive the fall and be in a huge circular room. In the middle would be a conflux with vex surrounding it on there knees with their hands in the air. They would all be majors and the guardians would kill them. Then, the conflux would disappear and a light will shine down. The checkpoint would change and say "Slay the restoring mind". Out of the light a cyclops would spawn. A bunch of ads would spawn too. The guardians would work together to kill this mini boss. The catch though is that killing the ads would spawn bigger stronger ads. So, the guardians would have to stay in a group and try to kill the least amount of ads as possible and then eventually kill the boss. (They will have to kill ads for ammo). Then they would work their way through tight corridors until they reach a room with lava as floor. The objective will change to "ready the transfer gate". They would have to parkour their way up to a room with a chest. They would loot it and the way up would change. Then they would have to parkour down and activate a switch. The switch wouldn't pull unless you activate the chest. You pull the switch and the floor is replaced by steel. You walk across and reach a huge portal. It activates and you go through. Once you go through, you are in the black garden. Once the guardians reach the black garden the objective will change to "summon the controlling minds". The guardians would have to work their way through a battle zone with a lot of enemies. Once they get through they would go through a huge door which then closes behind them. There is a huge statue in the middle of a room. Three confluxes were surrounding it. One is red, one is purple, and one is blue. Each guardian will go to one and get teleported to a different place. At the locations the guardians will each have to kill a different mini boss. Once done they will all teleport back to the huge room with the statue. (At the places after killing the mini boss, it will be little explore able area to keep the guardians busy while waiting for their teammates). The confluxes will direct to the statue and it will come alive. The checkpoint will change to "destroy the controlling minds". The boss is "Krysis, the controlling minds". It is a mechanical Cerberus. Each head will have a different element. One is arc, one is solar, one is void. They will each do that type of damage. Each head has a shield. The solar is solar and etc. solar weapons will do extra damage to the solar shields (the shields are tanky) but it will not resist the other elements. The boss will have three attacks. Melee- it reaches down with one of its heads and one shot bites the player. Ranged attack- it's heads alternate doing damage. It's void head will shoot a void torch hammer. It's solar head will shoot a solar torch hammer. It's arc head will... Well you know. There will be transfer gates all in different areas of the room. The room will have various ledges and trenches guardians can set up camp in. To keep ads from spawning the guardians will have to shoot out the transfer gates and no ads will spawn from them for 3 minutes. Therefore letting guardians deal boss damage. Here is the bosses third attack. Mortars. If the the bosses ai detects someone in a space for a large amount of time (3-4 minutes) a cannon will spawn on its back. It will show a zone where the bomb will land shortly and that the guardian/guardians will have to evacuate it. The guardians will have to always be on the move and have to discover a system that works the best. Then let's say the guardians destroy a head both other heads gain a damage and health boost. Then they destroy another. The last head gains two more cannons and each one will track a different guardian. It also gets a health boost. Then they destroy the boss. The guardians will be happy. Getting loot and so on. But it's not over yet. To get the shader, ship, or emblem from the raid, there is one last step. The boss only rewards you with weapons, materials, consumables and other things. To finish the raid the three (yes I said three) guardians will have to blow up the Krysis so he can't be rebuilt. They plant a bomb on him given to one guardian prior to the raid. They plant the bomb and it's a race against time for them to make it back up the corridors. Then they reach the place where they fell at the beginning. A upwards jumping puzzle will appear and they will have to get up it. If one guardian dies, all guardians die from some sort of curse the boss put on you in its final moments. They make it up and reach the surface. Once they reach the surface they each get one out of the three. Shader, emblem, ship. Rng decides. Then the guardians can sit down and watch a blast of fire launch out of the cave they entered going into the first part of the raid (the area with the big ring you jump down). And that's that. After they can go to orbit and boast or explore the light house. What do you think?

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