JavaScript is required to use Bungie.net

Forums

originally posted in: Solar Hammers
9/16/2015 9:58:51 PM
2
There's no need for a huge nerf. I would just lower the armor they get (like some people have said below). Frankly, Titans were the weakest class in pvp imo so this new subclass is a welcome addition. Titans can actually go head to head with hunters and warlocks now.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Titans have never been the weakest. Blade dancers are easily shut down, and Golden gun has limited shots AND it's limited to a timer. IMO Hunters have been the weakest, so much so, that I ONLY use my hunter in PvP. Titan Defenders can turn the tides of battle with strategic use of their shields, and massacre entire teams with FoH. Not to mention, they are an overall tank with their base stats. I agree that they needed this far more offensive super which doesn't require high levels of skill or strategy, but it's just too much. I wouldn't mind the OHK splash damage, if they were slightly easier to kill, or vice versa. They could scale down the splash damage just a notch or two. Or slow down the rate at which you throw the hammers. I am completely against "huge nerfs," and all the things I've suggested need only be done separately because just taking down one single thing about it will balance the rest of it out. Supers are supposed to be powerful and well.. Super. but I think, within the category of Super abilities, the Sunbreaker is just too much.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Thank you.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon