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Edited by HickoryHamMike: 9/25/2015 10:49:51 PM
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Cyberpunk: An Open World RP

[b]CEDYETICA/CYBERPUNK RP INTRODUCTION: Welcome to Cedyetica, a southern city of Paranorm glowing with faulty holograms and shadowed by tall, menacing skyscrapers. Mechanical Cyber-Police droids scour the rainy city streets in search of cyber-junkies who drain illegal stimulants found inside of the Internet for their pleasure, while life-like "Synth" androids roam in the living civilian crowd, their human minds serving as hidden eyes of the Monarch, the mysterious governing figure of Cedyetica. Roving biker gangs race daringly down busy roads in heavy competition, while you, a "Cyberpunk" man or woman with strange abilities bestowed upon you by mysterious implantations or drugs given to you by a mysterious source, walk and drive among the Cedyetican crowd as if one of them, your dangerous powers concealed under your skin, hidden.[/b] - [b]ROSSKAYA INTRODUCTION: Welcome to Rosskaya, a northern city of heavy product manufacturing in Paranorm that dwells rurally, though their red-haired people are heavily spirited and cultured. Snow flurries and falls over the land, with the residents dressed in furry snow jackets and thick boots to keep themselves warm. Cyber-Police still patrol the streets, though not in as many numbers as other cities, since crime is low here. Here, Cyborgs are seen by locals as holy beings, hailed in the Temples of Kiber, while Psions are seen as abominations of nature, publicly executed in the capital town of Clockmetal. [/b] - [b]TRYNT INTRODUCTION: Welcome to Trynt, an eastern city of Paranorm where immense nature and advanced technology comes together and the fairly wealthy live, dressed in bright and fancy clothing. Inventors and celebrities usually roam here, and nature is abound in the color green. The famous Bunderman River flows through the city like a vessel to the city's life. The culture of Trynt respects the past and preserves it in both the sprawling hallways of the monumental Joppling's Museum and the forests and fields surrounding the city. Though as fun and nice as the top layer of Trynt sounds, darker things, both criminal and governmental, grow underneath, some crimes more brutal than Cedyetica's, and the governmental projects more sinister...[/b] - [b]TETHYX INTRODUCTION: Welcome to Tethyx, a small nation built upon a large tropical island a few hundred miles off the coast of Paranorm. It's small society is abundant in tourism and vacation, which nearly hides the fact that the Overwatch is testing how well men and women with Cyberpunk abilities would fare serving in the Police Force here. This means that Cyberpunks are not automatically considered as criminals here, and they may roam freely with their abilities, as long as they don't use them for trouble. But expect Cyberpunks to be serving as the men of law here instead of Cyber-Police as the Overwatch undergo their "Police-Punk" operation. Aside from all of that, there are many places to go here in Tethyx, both suburban and wild. Architecture similar to Cedyetica's is built along the coastal cities, with tropical deserts and jungles spanning just behind them. And hidden among this land are remnants and ruins of long-gone civilizations which dwelled before the Age of Tech...[/b] [i]Now tell Us, what are these powers you posess?[/i] [b][u]Cyberpunk Classes ((Choose One)):[/u][/b] [b]Hacker:[/b] Equipped with the Power Gauntlet, a glove capable of strange virtual things, you are a normal, living person who may hack information out of any chosen data-using device or computer. Data fuels the Glove, and if it has enough of it, it can also make for a menacing tool in combat, enough data creating a "turbo punch" or a laser that shoots from your palm, higher levels even enabling electrical teleportation for the user. ° [b]Cyborg:[/b] A bio-mechanical entity, half organic person, half machine; a human weapon. Your limbs and body can unhinge to release more appendages, usually bladed and dangerous. Wrists can detach to release sword-like blades while shoulder blades can be opened to release lengthy metal arms built with lethal claws on their ends. Your hands can even be used like grappling devices, shooting from your arms and gripping objects while they are still connected to your body by chords. Additional augmentations to the Cyborg class can be purchased at Cyber-Mercs. ° [b]Psion:[/b] An intimidating character capable of telekinetic abilities, such as "poltergeisting" ((moving stuff around with their minds)) and even blowing organic materials up with their minds. They may also levitate, generate electricity, and even teleport if powerful enough, but must be fueled by KAP-8 pills, a drug dealt by cyber-junkies, if these powers are to be activated. Pill insufficiency will lead to massive headaches, bleeding from facial orifices, nausea, and possibly death. ° [b]Tempest:[/b] A person who has the ability to manipulate time. They can peer into the near future, slow time, and if powerful enough may pause it and even rewind it. To fuel these abilities, a Tempest must collect amounts of untampered time from the universe around them. They may only use these abilities for short moments, for if they do, they will simply cease to exist, trapped in a timeless realm. ((Idea by Desert/Kai)) ° [b]Scanner:[/b] A regular person who is equipped with the Aedificator, a strange helmet which may scan any solid material and print it in any shape or form through their Tac-Pad, depending on how much Programmatter their Aedificator has inside of it. They may also scan materials to show intensive amounts of information about them. ° [b]Golem:[/b] A biological wonder amongst science, Golems are humans who have a certain gene inside of them that can meld with other forms of DNA or materials to alter their physical, sensual, and/or mental abilities. They must go to a Bio-Lab with a sample of an organism or solid material for scientists to put into their Genome ((Golems begin with one, but can buy up to two more from Bio-Labs)), and if they decide to put in another human's DNA, they will have the biological identity of that human; if they put in an animal's, they will have the abilities of that animal; if they put in a solid substance, their skin will be made out of a flexible version of that substance, still retaining the durability of it. Genode samples can be switched by Bio-Lab scientists at your order, but at the cost of Credits. If for example a Golem had two Genomes and put in an animal sample into one and a solid substance into another, they would have the abilities of the animal while at the same time having the solid substance as their skin. [i]What feats do you possess alongside your powers?[/i] [b][u]Cyberpunk Feats ((Choose One)): [/u][/b] [b]Sharpshooter[/b]: A Punk who has a profession with firearms. Higher accuracy and control with firearms is bestowed upon this character. ° [b]Swordsman[/b]: A Punk who is a master with melee weapons, such as swords, knives, etc. Advanced blocking, countering, and other maneuvers with melee weapons is bestowed upon this character. ° [b]Brawler[/b]: A Punk who makes an exceptional performance in hand-to-hand combat. Advanced punching and kicking techniques, as well as disarming and incapacitating, are bestowed upon this character. ° [b]Acrobat[/b]: A Punk who excels in agility and the art of parkour. Wall-running, quick scaling of vertical surfaces, longer jumping distance, high sprinting speed and advanced evasion skills are bestowed upon this character. ° [b]Driver[/b]: A Punk who has lived most of their life on the road and in the garage. Sharp maneuvering, such as drifting and turning, in wheeled vehicles, as well as the ability to repair vehicles by themselves and not the help of a Motorheads mechanic, are bestowed upon this character. ° [b]Talker[/b]: A Punk with a sharp tongue and a knack for toying with the emotions of others. The ability to barter dealers for lower prices on their products and to cleverly soak information from someone with a little conversation is bestowed upon this character. ((To create your Cyberpunk character, go here: https://www.bungie.net/en/Forum/Post/137891547/0/0/1 )) [b][u]Map:[/u][/b] [spoiler] https://www.bungie.net/en/Forum/Post/142680269 [/spoiler] [b][u]Businesses ((run by me and admins)):[/u][/b] [spoiler]https://www.bungie.net/en/Forum/Post/153355657/0/0/1[/spoiler] [u][b]Bounty Page:[/b] [/u] [spoiler]https://www.bungie.net/en/Forum/Post/156463825/0/0/1[/spoiler] [b][u]ALMANAC:[/u][/b] [spoiler] https://www.bungie.net/en/Forum/Post/142161279 [/spoiler] [b][i][u]NOTICES:[/u][/i][/b] -All residents of Cedyetica are equipped with a Tac-Pad, a tablet attached to the underside of their forearm which informs them on their money, life status, and communications. It operates like a large iPod. -Every Cyberpunk starts with 1,000 Credits, currency, and will pay Businesses by using their Tac-Pad to find the seller's payment network and pay Credits over that network. -No Cyberpunk begins with a firearm. You must purchase your own gun from a Gunz For Funz! -If you scan the city from a tall building, you can see every Business available in the area, enabling you to automatically enter any of them. - Join The Cyberpunk Roleplayers group to give me ideas on the next updates, lore, and everything else Cyberpunk! Also, you can get a free code into the Black Market and surf the list of gear others sell that are quite tactically advanced and exotic! - All Classes who are caught not using their "fuel" ((in a Psion's case, KAP-8)) will be suspended from their character. - When the time comes, a Cyberpunk RPer will be able to acquire two Feats if they are frequently playing and devoted to the RP.

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  • Edited by bagelbro123: 9/17/2015 8:54:16 PM
    [b]Andrew stands in a white world. No walls, no floors just... All white. He didnt exactly "wake up" either. Its like one moment he was there, the next... Nada. He slowly walks forwards, spinning around to look at the blank dimension. He suddenly bumps into something, and is surprised by what he sees when he turns around. Its... Him. But no mechanical hand... He still wields Hellbringer. And he isnt facing him. He just kneels on the ground, head down. Suddenly, textures begin to sort of... Load in, around them. Its Nomalap. Before he destroyed it. the white cross sits in front of the other him. Andrew tries to put his hand on his own shoulder, but the world breaks, shattering. He ends up on a train. The skytrain.[/b] "I remember this..." [b]He puts his hands against the wall, remembering the scene. He walks into the next car to see himself being restrained and the mask being put on him. He pushes past Kai, who is standing in front of his former self, watching them restrain him. Then everything stops. And its like everything is untouchable. It cant be moved at all. He hears a voice. Like a robotic light voice. With emotion... [/b] "This was the old you. The free you. Before... Well, before a lot of things. You were free. And for the most part, happy." [b]A floating ball of light swivels around Andrew's head, observing the "old him"[/b] "You were dependent on fighting for a cause you believed in. What you thought, or maybe from your perspective, knew, what would save people." [b]Andrews peripheral vision fades, and when it comes back, he is standing on the rooftop, looking at the psions flooding the streets. Andrew, the present Andrew, stands on another building, the orb accompanying him.[/b] "Protective. Bold. Stupid as well." [b]He raises an eyebrow at the orb, and they once again fade, waking at a scene of him watching over the tree village.[/b] "Lost. Wanting. Hopeful. You get the drift." [b]It switches again, to him at Phoenix, picking out some fruits and food for himself to eat later.[/b] "At peace. Simple..." [b]It switches again, opening on a picture of him back in Cedyetica, burning his mentors grave.[/b] "The angry you. You felt like you had something to prove. Something that needed to be done." [b]It switches once again, into a picture of him slitting the two Rosskayan officer's throats[/b] "The psychotic you." [b]It switches one last time, back to the white world. All that sits in front of Andrew, is a hovering mirror, showing his face.[/b] "And the lost. You keep each of those personalities inside you. Just a sliver. They wait for the day when they can come out. This is not you. This is another man, in another time, who is lost among himself and his past. You, are not, this man." [b]The mirror shatters, the glass bits fall to the ground, and seem to soak up into nothingness. Andrew turns around to face each of the previously shown pictures, hovering in the air, no frame, like glass with something projected perfectly onto it. The glasses all smash together, merging, and create a three-dimensional Andrew, symmetrical to the one he is. It breaks into several MORE Andrew's, each freezing in the pose of the previously shown. The ball appears on Andrews shoulder. [/b] "So if you aren't HIM, then who are you?" [b]Andrew wakes up on the train, gasping for air. He quickly calms down, and gets up.[/b] "I need to go get some air." [b]Theseus nods, and with that, Andrew heads to the caboose, climbs the ladder onto the top, and sits down, legs dangling off the back. They are currently moving through a forest.[/b] (Open) [spoiler]First dreampost[/spoiler]

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