Name: Intelligence Lost
Type: Hunter Toxotic Helm
Description: Ikora would tell you Knowledge is power. I just call it knowledge. -Cayde-6
Design: pure white helmet with dark glasslike plates over eyes and mouth and a small antenna above the left ear, with gray detail added in.
Attributes: Intellect
Upgrades: slot 1- melee kills charge super energy OR grenade kills charge super energy; slot 2- grenade hits charge melee energy OR melee hits charge grenade energy
Toxotic upgrade: Sharp Eyes- provides an upgraded version of keen scout which causes all enemies to show up as exact positions on you and your allies' radar, increases damage vs marked enemies and allows you to shoot while sprinting, but, in exchange, whenever your shields are brought completely down, you lose 1/8 of your current super energy.
Game text: [i]Grants a greatly improved Keen Scout perk in exchange for a loss of super energy when your shields fall[/i]
Name: Blazing Guns
Type: Hunter Toxotic Gloves
Description: Sometimes what you need is a 44-caliber( or idk what a actual number would be) put in between somebody's ears from 400 meters. Other times, you just need to shoot somebody as many times as possible.
Design: Bronze metallic gloves with silver and black lines going down them, ending in black hands with silver fingers.
Attributes: Discipline
Upgrades: Slot 1- hip fire shots deal more damage OR hip fire shots are more accurate
Slot 2- increased reload speed with hand cannons OR increased reload speed with sidearms
Toxotic Upgrade: Can dual wield hand cannons and sidearms, plus increased mag size, range, accuracy and reload speed for both, plus gives random chance for Crits on body shots, but you can't aim down sight
Game text:[i]Grants dual wielding plus a stat boost for handcannons and sidearms in exchange for the ability to Aim Down Signt[/i]
Name: Chameleon Steppers
Type: Hunter Toxotic Boots
Description: In order to master the art of disguise, you must look to its roots.
Design: base dark green boot with a glittering spiral pattern but it constantly change color and pattern
Attributes: intellect, strength
Upgrades: slot 1- carry more heavy ammo OR carry more special and primary ammo
Slot 2- increased move speed OR less increased overall Agility
Toxotic Upgrade: gain instant invisibility whenever you aren't moving, which becomes harder to see the longer you stay still, eventually becoming total invisibility, hides lens flares and keeps you off radar when invisible, and increases damage while invisible, but you have much less armor while invisible, and moving reveals you, unless it's a very slow walk in which case you look cloaked like a normal invisibility person
Game text:[i]Gain instant and greatly improved invisibility when you are standing still, but become defenseless while invisible[/i]
What do you think? I have a chest piece I'll add in the morning. I'm trying to make a set where subclass doesn't matter, so the helmet applies no matter your subclass, similarly to Khepri
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