Fallout isn't an online game so couldn't be described as an mmo, it's a sandbox rpg in the same field as skyrim. But games do combine genres, mostly a genre is attached to a game to categorise it, no reason why Destiny (even borderlands in that sense) could not be categorised as an for with rpg/mmo elements. Bit like a cocktail!
I do agree that it's a shame that year one weapons are left behind, especially after all that work of grinding for the perfect one from the vanilla/legacy set of gear. But there are some better speced and perked gear available now it would see limiting not to utilise the new gear anyway. I can see why they've done it, the new system for infusing, the old perks (which they nerfed to redundancy) on old gear, it's all weapon rebalancing for a new era to them. Not to mention heavy pushing to make people buy the new DLC. It's all about making money at the end of the day.
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