[b]THANK YOU GUARDIANS!! With all of your help and ideas, I hit 1,000 comments! I will be working on a community based exotic in honor of this community effort![/b]
[b]Exotic Ideas 2 Link[/b]:
https://www.bungie.net/en/Forum/Post/191970608/0/0
Primary:
Assault rifle- No Other Choice "In dire situations, only one opinion is available"
Perks are Focused Fire and Last Chance (Getting a kill at low health lowers the damage taken)
Scout rifle- Sword and Shield "The strength of one comes from his defence"
Perks are Extended Range, Armor piercing rounds, and a choice of Broaden the shield (3 consecutive kills grants an over shield) or Sharpen the sword (3 consecutive kills grants bonus damage)
Hand cannon- Skill Unknown "Wielders became so skilled, it was a paradox"
Perks are Final Round and Specialist (Hand loaded and Return to Sender)
Special:
Sniper- Doctor's Medicine "Headache? I can cure it"
Perks are Return to Sender, Third Eye, Snapshot, and Doctor's Pill (Precision kills cause enemies to explode and returns health to player)
Shotgun- Surprise "Slugs make a great gift"
Perks are Hammer Forged, Light Weight, Slug Rounds (Extended Range and no spread)
Fusion rifle- Time Flux "Time moves forward with your permission"
Perks are More impact penalty to rate of fire, and Chrono's Revenge (One shot slows down enemies)
Heavy:
Rocket launcher- Poseidon's Wrath "A weapon worthy of a god"
Perks are Javelin, Army of one, Trident (A rocket fired splits into three rockets and tracks different enemies)
Machine gun- Hellfire "Who needs a rocket launcher, I can send one hundred explosions"
Perks are Persistence, Surplus, Light them up (a random bullet is an explosive round that blinds nearby enemies)
If you have any ideas, please leave them down below.
Edit 1: This thread has got a lot of weapon ideas. May I say awesome weapon ideas? If you have any ideas for armor as well, feel free to post them.
[b]Quick Announcement[/b]: My friend (FJFSOM656) has started a mini series called Exotic History. It's a small community project where you guys can make an exotic and post it here. In the spoilers tab, put [i]#writemyexotichistory[/i]. Here is a link to his table of contents for more details.
https://www.bungie.net/en/Clan/Post/1371758/183820389/0/0
[b][u]Time's Reclamation[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/172642296/0/0
[b][u]Huntress of the Woods[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/175315752/0/0
[b][u]Combined Light[/u][/b] [u]Community Exotic[/u]: https://www.bungie.net/en/Forum/Post/176432982/0/0/1
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Hunting Grounds "Didn't you read the sign? 'No Trespassing. Beware Owner.'" (Props to Gizardpuke999 for giving me the idea) Exotic sniper rifle for Hunter class. This will pimarily benefit the Nightstalker best but both the Gunslinger and Bladedancer can benefit as well. Asteticlly, it will be a simple design, Shaded camo green and brown with a little Gilly suit astetics around the barrel and stock. Perks: Survival of the Fittest(Damage against slowed, invisible, or tethered enemies is doubled), Hunters Dream(Aiming at enemies that are far away will cause them to become highlighted for thirty seconds and show up as a dot on your radar when they are close), No Trespassing(enemies near you while this weapon is out will increase radar resolution and you gain increased agility. Stacks up to three times[one per enemy][2%, 5%, 7%]) Advantages:If you can see them they're dead, great for those who are excellent with a sniper at all ranges, also good for the paranoid at heart but not so good at sniping, good tracking weapon and also good for learning your surrounding and camping spot, Nightstalkers or those paired with Nightstalkers will benefit immensely from this Disadvantages: Camping is bad don't do that, the agility perks for No Trespassing are minimal but as a Hunter it may be all you need, Bladedancer and Gunslinger may not get the best use from this weapon, requires good sniping skills for max usage