Guardian weapon damage agrees with the physical description in the real world. Most perks not relating directly to causing/absorbing damage disabled.
Minions of the Darkness have slightly reduced damage output.
[spoiler]So, shotguns are now better at longer ranges than present, but this is equalized by decreased total damage. Revives enabled.
All weapons have a travel time.
Bullethose auto rifles have more effective stability than low ROF versions.
Weapon element unchanged.
Abilities unchanged.
Light is still as important.
Yadayadayada.[/spoiler]
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