I don't use transcendence but I do agree. In pve it's powerful but no more than the other classes when stacked with the right perks. In pvp there really is no need for a nerd or buff. I can kill a Titans hammer time and they kill the emperor. I don't see the problem.
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[quote]warlocks have always been about orb generation. that's what they do. and they even noted with the new subclass for the warlock that instead of giving them a new role it was more of the same. Just a different way to do it. Warlocks might feel bland to you because they are so heavily reliant on their abilities. if your abilites are on cool down you are useless. hunters have always been about single target damage and passive perks. Titans have always been about tanking or supporting. both of which give you an amazing feeling. I don't think warlocks need a buff. considering on terms of power warlocks have the most powerful active abilities in the game. I mean come on. storm caller has an already farther warlock melee range that can be extended even further. I have no idea how you play. But you should set your warlock up so your abilities feed into eachother. that way there is never a downtime where you feel average.[/quote] This explains it perfectly
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Yeah I agree. I just wanted to point out the crazy duration of it. Because I'm in love with it and I want everyone to know what I know. Not asking for a nerf by any means