Video:To all those saying "Shut up shotgun nub. You can't make dis post unless you use the OP weapon U make argument against. U can't snipez , cuz you barely even use dem."
Snipers have may be the most skilled, but do they really have a high learning curve in Destiny, if not, a learning curve at all? Let's see why I believe they need nerfing:
-The ridiculous impact snipers can one shot revived enemies, completely ruining the point of over shields on revives
-Very High Target Acquisition makes head shots extremely easy to get
-Little to No Recoil allows for follow up shots to be extremely easy with little to no effort
-No Sway, allowing players to be completely agile and spam fire while maintaining targets
-No velocity limitations (Why would bungie add Hakkë weapons with velocity buffs, yet there are no limitations/mechanics to make this relevant? This applies to all weapons)
-High rates of fire (Similar to scout rifles)
-Head shot hit boxes are big, allowing for ridiculous one shot kills that shouldn't happen (Neck, shoulder, ect)
-Semi high ROF snipers with all listed above.... Really, Bungie?
-Conspiracy Theory-D
-Can outgun regular CQC weapons because of all listed above
-I recommend Nerfing the salty community as well. Nerf cries are running rampant on things that don't even need it. (In short, don't always listen to the bitching unless you actually looked into it.)
Other than that, they're completely fine and only skilled players can use them, right? (Obvious sarcasm) No, but seriously, something needs to be done about this. Anyone else agree? [b][i][u]I'd love the community's feedback.[spoiler]Open opinions and actual feedback in Destiny? Lel. Not from this shitty community.[/spoiler][/u][/i][/b](Ocean wave of salt water incoming).
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Edited by Moonman: 9/29/2015 5:00:56 PM[quote]-Very High Target Acquisition[/quote] Its an FPS on a console, it needs the aim assist otherwise you would never see the reticle on an enemy's head [quote]-No Recoil[/quote] That depends on what you consider recoil because a lot of sniper have a kick upward after you shoot but re align themselves very quickly. [quote]-No Sway[/quote] I think you've been playing a lot of ARMA 3 because no other FPS has real sway, just a cheap reason to add the hold breath mechanic. [quote]-No bullet drop, or velocity limitations[/quote] You're expecting bullet drops in maps were encounters are less than 100m and on a sci fi game? Just because BF did this doesn't mean that every other FPS should do it especially on maps that are 300m and encounters are 50m at most. [quote]-High rates of fire (Similar to scout rifles)[/quote] They are not bolt action snipers. [quote]-Head shot hit markers are big[/quote] Its bullet magnetism that curvs your bullet to the head even if you miss by an inch. [quote]-The Number of Semi high ROF snipers added make bolt action snipers completely useless[/quote] Name one bolt action sniper other than No Land Beyond because there isn't any. [quote]-The new sniper that blinds enemies[/quote] Shit I wonder why. [quote]-Can outgun regular CQC weapons because of all listed above[/quote] If used properly just like in any other FPS.