The hammers have travel time and also travel on a parabolic arc. I know the hammers have proximity detonation I dont think its as extreme as something like the pre-patch 2.0 rocket launchers. You still have to throw it quite close to someone.
In my opinion, its more skillful than running into a room, spamming the right trigger and racking up four kills like the Arc Blade.
English
-
Wrong
-
About what part exactly?
-
The HoS doesn't take any skill skill all.
-
There is a small amount of skill, you need to have good movement, as well as assessing for travel time and arc across distances.
-
They don't even have to move, they get a crazy shield to go with it. Other than that they only get like 2 supers per match anyway. A little less shield is what's needed ]
-
Both are subclasses I think need a nerf to their skill crutch. Arc blade has way to much aim assist, hammer has way to much radius on insta kill. I think it still should hurt them at the distance it does now, just not kill anything it almost hits
-
If anything, at least just decrease the radius of the proximity detonation.