Here's some actual numbers for 'get to throw hammers for a FULL 20 sec'...
All possible hammers thrown:
HoS, Scorched Earth, Cauterize. 5 hammers, about 10 sec if thrown on cooldown.
HoS, Forgemaster, Cauterize. 7 hammers, about 14 sec if thrown on cooldown.
HoS, Scorched Earth, Fire Keeper. 7 hammers+overshield from sunspot, about 14 sec if thrown on cooldown.
Zero hammers thrown: maximum uptime for chasing and shit:
Scorched Earth, Fire Keeper. 20 sec.
Forgemaster, Cauterize. About 27 sec.
So yeah.. Titans don't get to just throw all the hammers they want for 20 sec, each throw takes a percentage of super energy. If someone only uses like 1 hammer then ya, it can last 20 sec with the right skill choices.
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