Guys Deej said he can only show us the door/doorway, and Cozmo has Pocket Infinity equipped, why the hell would he have it equipped? Because the description for Pocket Infinity is "You cannot shake the feeling that this is less a weapon than a doorway"
Its the key! We need to do something with Pocket Infinity! I dont know what but something!
Edit: Its funny too cos i abandoned this idea a while ago and told my friends "all we have to do is wait for a specific mission to become the daily and it will give us that fusion core thing or the transmitter thing, bungie will decide when we get sleeper"
Then bam, new quest, it wasnt the daily but a new quest altogether
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I have a feeling pocket infinity is an anagram Also on cozmos profile it says "scared of the big captian" or something like that
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Honestly I don't think it is. If it was, pocket infinity would at least have to be acquirable in year 2, or else a large portion of the population would be unable to do whatever it does as a result of not having pocket infinity.
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Maybe if we dismantle Pocket Infinity? Hmm..
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What video are you talking about???
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Great the ONE year one exotic I don't have
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Four relics, one Pocket Infinity, and one promethean code. That's all I got... Maybe all the components have to be fused.
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Stop taking descriptions out of context please. You sound like the kids that thought the planet in the background at the end of halo 3 was reach.
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You are full o' shit, but its worth mentioning that the dark age relics have the same icon as pocket infinity.
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I have a feeling that the floor opens up where the 4 monitors are toward the end of the mission. 3/4 are on and one has a black screen. In the middle of them all is a square that may open similar to how the floor when the shank spawns in on the SABER strike. From this room with the 4 screens, if you keep moving forward in the mission there is a ramp you walk down with what looks like a big piece of the sleeper simulant that you can scan (the top portion of it). If I remember correctly there are two circular platforms on each side of the room (a few feet from each other actually) that maybe if stood on at the same time will activate the floor to open and the 3rd person to jump down there. I am most likely wrong but seeing how I always play solo I have not been able to test it out.
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I made my own thread about this and got more haters then actual supporters. Toxic forum...
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Overcharge the Pocket Infinity!
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Oh good golly. People are way to thirsty for sleeper simulant. Take off that spinmetal hat guys, someone will find it the day it becomes [i]available[/i]. There is no way a year 1 weapon will be required to acquire a year 2 weapon.. no way.
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I believe I still have mine...
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I had the Pocket Infinity but it strangely disappeared from my inventory after the DLC and doesn't show as an unlocked first year weapon. So frustrating.
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All these theories need to be tested in the game instead of talked about here lol
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It can't be. There's no way they'd make one weapon the requirement to get another unless it was obtainable through a quest (like for the Exotic sword).
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They have said they started working on taken King before the original destiny even came out...
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Well, I was in the last step of the bounty, but at 9/9 it's auto completed, I'll take it in a spin
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This gun has been the key since the VoG came out. Give it a rest.
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They also said go to the destiny forums. The truth is out there. Perhaps how to get it is already here. Someone maybe already posted it but might not know it
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Interesting note. In siege of the warmind (DB mission where you fight Omnigul inside the warmind), there is an open door to the new DLC area, but a door is closed at the end preventing you from getting to the full area. If a player stands here, he can get to Omnigul in the room during the event(which triggers the door to reopen) and you can kill Omnigul. Killing her doesn't make the door open, even on heroic, and it seems to stop the mission from progressing. After killing her, 2 super strong acolytes spawn. Killed them too, but still the door doesn't open.
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Edited by BunkerGATE13: 10/3/2015 1:35:42 PMSo... I shouldn't have dismantled it? -shrugs What it you equip it and then turn in all those gun parts in at the same time? Instead of one at a time
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Not sure if anyone has noticed before ttk came out but something that caught my eye was a map in the bar area past dead orbit, that map has 2 locations marked with hunter knives.. could it be more of cades stashes? There are also book next to the map ressembling what looks like golden age relics? Not sure but it looked interesting to say the least and i personally do not remember that map?
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So you see my post then..
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It might be nothing but the ghost that you have to pick up from the pocket infinity quest is still there
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Has anyone equipped their pocket infinity and talked to the gunsmith after they've already handed in all 4 relics??