Because you can counter it. Sit around a corner and shotgun him. Team-shoot him. Snipe him. Solo him with a primary if he's bad or if there are multiple people around. Remember: Golden Gun doesn't have any damage reduction.
HoS: can't sit in a corner and surprise him, because he can chuck a hammer on the ground next to you. Or, it'll proximity explode next to you. Same if you try to out-maneuver him, the proximity hammers will get you. Can't 1-shot with most snipers, and it's tough to team-shoot him because of the damage reduction. On top of that, he regens health after a kill.
It surpasses Golden Gun in pretty much every way, so that's really not a good comparison to make!
English
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https://m.youtube.com/watch?v=tLX3aZRm5qA
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Private video. What point were you trying to make with it?
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Well, I fixed it. And there was no real point, it was just enjoyable.
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Edited by PopsAutismo: 10/8/2015 2:44:10 AMI punched one. Searching for link.
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Your argument exudes bias.
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Mine? I'm trying to. In my opinion, what balances it out is the fact that the subclass in general is sub-par. Gunslingers have tripmines and throwing knives, as well as other useful perks. Sunbreakers don't have much going for them (in Crucible), besides their super. I'm not calling out for a nerf, and I thought my comparison was pretty good, when just looking at the supers. Are there specific points you'd like to highlight?
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You are failing to evaluate this from an objective perspective.
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Edited by Clark Griswolld: 10/8/2015 12:20:27 AMIt's not my comparison, if you watched the link it's the comparison OP is making, and I have videos of countering HoS it's not as hard as you seem to think. Also, it's easier to run away from than almost all other supers.