All they have to do is either reduce the armour buff, or replace the healing perk, since it's a ranged super it does not need both a substantial armour increase and healing.
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It doesn't need a nerf in PvE at all. Just crucible to sorta level the playing field. But me, having an OP super in PvE doesn't affect much of anything, except how many orbs I generate and how fast you get your super.