I think I've seen enough of the Sunbreaker arguing. I think instead of nerfing a super; which in my opinion, ANY super should never be nerfed as they are "super" abilities, not big grenades and melees. They only need to be 'fixed' if there is a bug such as the Full Auto Hammer Throwing glitch(which was patched by the way). Any ways, i think ALL subclasses should have equal super armor bonuses that turn into something along these lines:
2 High Impact sniper headshots to kill.
3 Medium Impact sniper headshots to kill.
3 Low Impact sniper headshots to kill.
Primaries irrelevant. (Unless 2-3 Hawkmoons maybe)
2 rockets to kill.
No super can "1-shot" other supers, unless the super being used is Nova Bomb, or Fist of Panic(Havoc).
Legendary Swords take 3 swipes or 1
Swipe 1 uppercut
Exotic swords take 3 swipes, 1 swipe 1 uppercut, or 1 heavy hit.
High Impact shotguns take 2-3 shots.(depending on perks/precision damage)
Low impact take 3-5(depending on perks/precision damage)
Okay, I thought these changes would make supers universally equal all in different ways. If bungie could test this on us and see the results thatd be lovely. When it came to Nova Bomb, and Fist of Havoc, i believe they should one shot because they are the least versatile of the supers and always concentrate all of their power in in one area instead of in multiple hammers or bladeswipes or palpatine shocks. Suggestions? Comments? Please leave them. Thanx if you took the time to read.
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Judging by your post, you must favor warlocks and titans... [quote]"No super can "1-shot" other supers, unless the super being used is Nova Bomb, or Fist of Panic(Havoc)."[/quote] IMO, every super should cancel the other supers. Unless this is true, then things will be out of whack.